HOW TO PLAY
Controls and goals
- How to operate
- Click or touch the action button on the screen. ``out'' is an operation to move outside, ``open'' is an operation to open, ``take'' is an operation to take, and ``talk'' is an operation to speak. Select an item and hold it in your hand.
- Goal
- As a private detective Lanson Rose, you will be asked to conduct interviews and explore the city, aiming to solve three cases and the finale that follows.
ABOUT THE GAME
Read the text,
Select the displayed action.
``Detectiveland'' is a text adventure that displays the situation and action results on the left, and the destination, target, and possessions on the right. Instead of entering commands, you can proceed with the investigation of the city by clicking on the action button that you can choose now.
ASK THE CLIENT
Listen to the client's story,
Choose a topic to ask a question about.
"Ask about" on the top right is a topic to ask questions about. "Husband" refers to the husband, "home" refers to the home, and information is extracted from the other party. You can end the conversation by clicking "end conversation" and return to moving or investigating your surroundings.

Actual gameplay photography: Detour Playlist Editorial Department / Production: Robin Johnson / In-game illustrations: Old pulp novels and magazine covers (Official credit source: PulpCovers)
Proceed with the investigation using the verbs on the screen
Select the direction of the destination and whether to open, take, talk, etc. to the target. It supports clicks and touches, so you don't have to compose and enter English commands.
Follow clues using conversations and inventory
Choose a question to ask the person, examine the surrounding objects, and carry around tools. If you select an item in your possession and hold it in your hand, the actions you can use against the target may increase.
Contains 3 incidents and the finale
Speakeasy Street deals with the supply of alcohol, The Big Pickle investigates the disappearance of a food scientist, and A Study in Squid investigates an old mansion. The author explains that there are three incidents plus a finale.
PLAY NOTES
Play notes
- Language/How to proceed in the beginning
- You need to read English sentences and conversations. You can start with start game and check the operating instructions in instructions. Go out from the office and select the waiting client's talk button to hear about the case.
- Required time
- The official average session time is approximately 1 hour. The value does not indicate the clearing time through 3 incidents.
- Fees/Support environment
- The official web version is free. Paid downloads worth $5 or more include an offline Windows version, a map, a magazine with short stories, and a designer notebook. Web version supports click and touch
- Preservation/Support
- At the bottom of the screen there are save game, restore game, and undo to undo the previous operation. You can refer to hints for solving puzzles from hints.
To the client outside the door,
First question.
On September 20, 2026, we confirmed the author's official page, development diary, and web version operating instructions/credits. The two published images were taken by the editorial department on the official web version. Sources: Detectiveland — Robin Johnson official itch.io, Download version and additional materials — Author development diary
STREAMING INFO
Streaming and video uploads
We were unable to confirm any explicit instructions for distribution, video posting, or monetization in the official documents we reviewed. Please check the latest information from rights holders before implementation.
“Unconfirmed” does not mean streaming is prohibited. We have not confirmed an official policy for the general public.




READER COMMENTS
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