HOW TO PLAY
Controls and goals
- How to operate
- Adjust movement and depth with WASD or arrow keys, and automatically eat small bait when it touches it. Space for basic attack, Shift for dash. R is a switch to allow small bait to escape, E is a sonar when a compatible card is equipped.
- Goal
- Raise creatures with food and body cards and reach 15,000m by defeating 5 giant predators every 3,000m
ABOUT THE GAME
Grows by absorbing food,
Choose a body combination.
``PELAGRAFT'' is an action game where you swim underwater and eat small creatures to grow your body. Choose a body card with evolution and explore the deep sea by combining movement, defense, attack, and recovery characteristics.
READ THE DANGER
Not only water depth,
Also read about the dangers around you.
"Trawler Net" is a guide to the dangers of fishing nets. Look for gaps before the net closes. "CORE" at the bottom is the endurance of the body, "BIO INSTABILITY" is the biological instability level, and "BIO ENERGY" is the energy used for action.

Actual play photography: Detour Playlist Editorial Department/Production: Mooring
Explore by changing the water depth yourself
Starting from 20m and moving up and down the sea from sea level to 15,000m. If you don't have enough preparation, you can return to the shallows and once you have grown, you can aim for the deep sea again.
Assemble the 8-frame body and pair effect
Incorporate 22 types of body cards into 8 frames and strengthen each card to a maximum of Lv.5. There are 11 types of synergies that combine two corresponding cards, and cards also have weaknesses in exchange for effects.
Fight against predators through five depth barriers
Every 3,000m, a giant predator blocks the path downwards. The checkpoint will be a one-on-one battle, with the goal being to defeat all five to advance to the final victory at 15,000m.
PLAY NOTES
Play notes
- Language/How to proceed in the beginning
- Reading comprehension in English or Korean is required. Switch to KO/English and start with Begin a free-depth expedition. They feed on small prey in shallow water and are careful about their distance from predators marked with red fangs.
- How to view the status
- The game is over when CORE reaches 0% or BIO INSTABILITY reaches 100%. If you turn on R's RELEASE, small prey will escape and the instability will be lowered, but you will not be able to achieve growth or recovery.
- Fees/Environment/Storage
- The official web version is free and compatible with PC and mobile browsers. No account required and your settings and progress are saved only within your current browser
- Required time
- The average session notation on the official page is approximately 30 minutes. This value does not guarantee the clearing time to the deepest part.
Nurture your body,
Select the next depth.
The author's official work page and official web version were confirmed on September 20, 2026. The two published images were taken by the editorial department on the official web version. Sources: PELAGRAFT — Mooring official itch.io・Operation instructions and body card guide
STREAMING INFO
Streaming and video uploads
We were unable to confirm any explicit instructions for distribution, video posting, or monetization in the official documents we reviewed. Please check the latest information from rights holders before implementation.
“Unconfirmed” does not mean streaming is prohibited. We have not confirmed an official policy for the general public.




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